Anthropomorphic

Through the use of animals that are usually interacting with man-made objects, my goal was to gently illuminate the absurdities and behaviors that accompany our higher level of evolution. The result was a kind of subversive twist on Grimm's fairy tales, where death and dismemberment are not nearly as frightening as going through life pretending to be alive. Visually inspired by the theatrical prairie landscapes of Grant Wood, and the odd realities of museum dioramas, my goal was to provide the viewer with an experience that started with a chuckle and ended with a gasp when the subtle warning in each piece became evident.

 

Placing myself "inside" of the diorama was the result of a partially remembered conversation between myself and noted painter and former art professor, Les Bell. Always the artistic nudger, Les engaged me in a series of questions I later realized were designed to get me to think more deeply about what I was doing at the time. Although they were more like landscapes, I consider them still-lifes because I've placed and arranged the confluence of objects both large and small.